B::Concise(3perl) - phpMan

B::Concise(3perl)      Perl Programmers Reference Guide      B::Concise(3perl)

NAME
       B::Concise - Walk Perl syntax tree, printing concise info about ops
SYNOPSIS
           perl -MO=Concise[,OPTIONS] foo.pl
           use B::Concise qw(set_style add_callback);
DESCRIPTION
       This compiler backend prints the internal OPs of a Perl program's syn-
       tax tree in one of several space-efficient text formats suitable for
       debugging the inner workings of perl or other compiler backends. It can
       print OPs in the order they appear in the OP tree, in the order they
       will execute, or in a text approximation to their tree structure, and
       the format of the information displyed is customizable. Its function is
       similar to that of perl's -Dx debugging flag or the B::Terse module,
       but it is more sophisticated and flexible.
EXAMPLE
       Here's is a short example of output, using the default formatting con-
       ventions :
           % perl -MO=Concise -e '$a = $b + 42'
           8  <@> leave[1 ref] vKP/REFC ->(end)
           1     <0> enter ->2
           2     <;> nextstate(main 1 -e:1) v ->3
           7     <2> sassign vKS/2 ->8
           5        <2> add[t1] sK/2 ->6
           -           <1> ex-rv2sv sK/1 ->4
           3              <$> gvsv(*b) s ->4
           4           <$> const(IV 42) s ->5
           -        <1> ex-rv2sv sKRM*/1 ->7
           6           <$> gvsv(*a) s ->7
       Each line corresponds to an operator. Null ops appear as "ex-opname",
       where opname is the op that has been optimized away by perl.
       The number on the first row indicates the op's sequence number. It's
       given in base 36 by default.
       The symbol between angle brackets indicates the op's type : for exam-
       ple, <2> is a BINOP, <@> a LISTOP, etc. (see "OP class abbreviations").
       The opname may be followed by op-specific information in parentheses
       (e.g. "gvsv(*b)"), and by targ information in brackets (e.g.
       "leave[t1]").
       Next come the op flags. The common flags are listed below ("OP flags
       abbreviations"). The private flags follow, separated by a slash. For
       example, "vKP/REFC" means that the leave op has public flags
       OPf_WANT_VOID, OPf_KIDS, and OPf_PARENS, and the private flag OPpREF-
       COUNTED.
       Finally an arrow points to the sequence number of the next op.
OPTIONS
       Arguments that don't start with a hyphen are taken to be the names of
       subroutines to print the OPs of; if no such functions are specified,
       the main body of the program (outside any subroutines, and not includ-
       ing use'd or require'd files) is printed. Passing "BEGIN", "CHECK",
       "INIT", or "END" will cause all of the corresponding special blocks to
       be printed.
       -basic
           Print OPs in the order they appear in the OP tree (a preorder
           traversal, starting at the root). The indentation of each OP shows
           its level in the tree.  This mode is the default, so the flag is
           included simply for completeness.
       -exec
           Print OPs in the order they would normally execute (for the major-
           ity of constructs this is a postorder traversal of the tree, ending
           at the root). In most cases the OP that usually follows a given OP
           will appear directly below it; alternate paths are shown by inden-
           tation. In cases like loops when control jumps out of a linear
           path, a 'goto' line is generated.
       -tree
           Print OPs in a text approximation of a tree, with the root of the
           tree at the left and 'left-to-right' order of children transformed
           into 'top-to-bottom'. Because this mode grows both to the right and
           down, it isn't suitable for large programs (unless you have a very
           wide terminal).
       -compact
           Use a tree format in which the minimum amount of space is used for
           the lines connecting nodes (one character in most cases). This
           squeezes out a few precious columns of screen real estate.
       -loose
           Use a tree format that uses longer edges to separate OP nodes. This
           format tends to look better than the compact one, especially in
           ASCII, and is the default.
       -vt Use tree connecting characters drawn from the VT100 line-drawing
           set.  This looks better if your terminal supports it.
       -ascii
           Draw the tree with standard ASCII characters like "+" and "|".
           These don't look as clean as the VT100 characters, but they'll work
           with almost any terminal (or the horizontal scrolling mode of
           less(1)) and are suitable for text documentation or email. This is
           the default.
       -main
           Include the main program in the output, even if subroutines were
           also specified.
       -basen
           Print OP sequence numbers in base n. If n is greater than 10, the
           digit for 11 will be 'a', and so on. If n is greater than 36, the
           digit for 37 will be 'A', and so on until 62. Values greater than
           62 are not currently supported. The default is 36.
       -bigendian
           Print sequence numbers with the most significant digit first. This
           is the usual convention for Arabic numerals, and the default.
       -littleendian
           Print seqence numbers with the least significant digit first.
       -concise
           Use the author's favorite set of formatting conventions. This is
           the default, of course.
       -terse
           Use formatting conventions that emulate the output of B::Terse. The
           basic mode is almost indistinguishable from the real B::Terse, and
           the exec mode looks very similar, but is in a more logical order
           and lacks curly brackets. B::Terse doesn't have a tree mode, so the
           tree mode is only vaguely reminiscient of B::Terse.
       -linenoise
           Use formatting conventions in which the name of each OP, rather
           than being written out in full, is represented by a one- or two-
           character abbreviation.  This is mainly a joke.
       -debug
           Use formatting conventions reminiscient of B::Debug; these aren't
           very concise at all.
       -env
           Use formatting conventions read from the environment variables
           "B_CONCISE_FORMAT", "B_CONCISE_GOTO_FORMAT", and "B_CON-
           CISE_TREE_FORMAT".
FORMATTING SPECIFICATIONS
       For each general style ('concise', 'terse', 'linenoise', etc.) there
       are three specifications: one of how OPs should appear in the basic or
       exec modes, one of how 'goto' lines should appear (these occur in the
       exec mode only), and one of how nodes should appear in tree mode. Each
       has the same format, described below. Any text that doesn't match a
       special pattern is copied verbatim.
       (x(exec_text;basic_text)x)
           Generates exec_text in exec mode, or basic_text in basic mode.
       (*(text)*)
           Generates one copy of text for each indentation level.
       (*(text1;text2)*)
           Generates one fewer copies of text1 than the indentation level,
           followed by one copy of text2 if the indentation level is more than
           0.
       (?(text1#varText2)?)
           If the value of var is true (not empty or zero), generates the
           value of var surrounded by text1 and Text2, otherwise nothing.
       #var
           Generates the value of the variable var.
       #varN
           Generates the value of var, left jutified to fill N spaces.
       ~   Any number of tildes and surrounding whitespace will be collapsed
           to a single space.
       The following variables are recognized:
       #addr
           The address of the OP, in hexidecimal.
       #arg
           The OP-specific information of the OP (such as the SV for an SVOP,
           the non-local exit pointers for a LOOP, etc.) enclosed in parethe-
           ses.
       #class
           The B-determined class of the OP, in all caps.
       #classsym
           A single symbol abbreviating the class of the OP.
       #coplabel
           The label of the statement or block the OP is the start of, if any.
       #exname
           The name of the OP, or 'ex-foo' if the OP is a null that used to be
           a foo.
       #extarg
           The target of the OP, or nothing for a nulled OP.
       #firstaddr
           The address of the OP's first child, in hexidecimal.
       #flags
           The OP's flags, abbreviated as a series of symbols.
       #flagval
           The numeric value of the OP's flags.
       #hyphseq
           The sequence number of the OP, or a hyphen if it doesn't have one.
       #label
           'NEXT', 'LAST', or 'REDO' if the OP is a target of one of those in
           exec mode, or empty otherwise.
       #lastaddr
           The address of the OP's last child, in hexidecimal.
       #name
           The OP's name.
       #NAME
           The OP's name, in all caps.
       #next
           The sequence number of the OP's next OP.
       #nextaddr
           The address of the OP's next OP, in hexidecimal.
       #noise
           A one- or two-character abbreviation for the OP's name.
       #private
           The OP's private flags, rendered with abbreviated names if possi-
           ble.
       #privval
           The numeric value of the OP's private flags.
       #seq
           The sequence number of the OP. Note that this is now a sequence
           number generated by B::Concise, rather than the real op_seq value
           (for which see #seqnum).
       #seqnum
           The real sequence number of the OP, as a regular number and not
           adjusted to be relative to the start of the real program. (This
           will generally be a fairly large number because all of B::Concise
           is compiled before your program is).
       #sibaddr
           The address of the OP's next youngest sibling, in hexidecimal.
       #svaddr
           The address of the OP's SV, if it has an SV, in hexidecimal.
       #svclass
           The class of the OP's SV, if it has one, in all caps (e.g., 'IV').
       #svval
           The value of the OP's SV, if it has one, in a short human-readable
           format.
       #targ
           The numeric value of the OP's targ.
       #targarg
           The name of the variable the OP's targ refers to, if any, otherwise
           the letter t followed by the OP's targ in decimal.
       #targarglife
           Same as #targarg, but followed by the COP sequence numbers that
           delimit the variable's lifetime (or 'end' for a variable in an open
           scope) for a variable.
       #typenum
           The numeric value of the OP's type, in decimal.
ABBREVIATIONS
       OP flags abbreviations
           v      OPf_WANT_VOID    Want nothing (void context)
           s      OPf_WANT_SCALAR  Want single value (scalar context)
           l      OPf_WANT_LIST    Want list of any length (list context)
           K      OPf_KIDS         There is a firstborn child.
           P      OPf_PARENS       This operator was parenthesized.
                                    (Or block needs explicit scope entry.)
           R      OPf_REF          Certified reference.
                                    (Return container, not containee).
           M      OPf_MOD          Will modify (lvalue).
           S      OPf_STACKED      Some arg is arriving on the stack.
           *      OPf_SPECIAL      Do something weird for this op (see op.h)
       OP class abbreviations
           0      OP (aka BASEOP)  An OP with no children
           1      UNOP             An OP with one child
           2      BINOP            An OP with two children
           |      LOGOP            A control branch OP
           @      LISTOP           An OP that could have lots of children
           /      PMOP             An OP with a regular expression
           $      SVOP             An OP with an SV
           "      PVOP             An OP with a string
           {      LOOP             An OP that holds pointers for a loop
           ;      COP              An OP that marks the start of a statement
           #      PADOP            An OP with a GV on the pad
Using B::Concise outside of the O framework
       You can use B::Concise, and call compile() directly, thereby avoiding
       the compile-only operation of O.  For example, you could use the debug-
       ger to step through B::Concise::compile() itself.
       When doing so, you can alter Concise output by providing new output
       styles, and optionally by adding callback routines which populate new
       variables that may be rendered as part of those styles.  For all fol-
       lowing sections, please review "FORMATTING SPECIFICATIONS".
       example: Altering Concise Output
           use B::Concise qw(set_style add_callback);
           set_style($your_format, $your_gotofmt, $your_treefmt);
           add_callback
             ( sub {
                   my ($h, $op, $format, $level, $stylename) = @_;
                   $h->{variable} = some_func($op);
               }
             );
           B::Concise::compile(@options)->();
       set_style()
       set_style accepts 3 arguments, and updates the three components of an
       output style (basic-exec, goto, tree). It has one minor drawback
       though: it doesn't register the style under a new name, thus you may
       prefer to use add_style() and/or set_style_standard() instead.
       add_style()
       This subroutine accepts a new style name and three style arguments as
       above, and creates, registers, and selects the newly named style.  It
       is an error to re-add a style; call set_style_standard() to switch
       between several styles.
       set_style_standard($name)
       This restores one of the standard styles: "terse", "concise",
       "linenoise", "debug", "env", into effect.  It also accepts style names
       previously defined with add_style().
       add_callback()
       If your newly minted styles refer to any #variables, you'll need to
       define a callback subroutine that will populate (or modify) those vari-
       ables.  They are then available for use in the style you've chosen.
       The callbacks are called for each opcode visited by Concise, in the
       same order as they are added.  Each subroutine is passed five parame-
       ters.
         1. A hashref, containing the variable names and values which are
            populated into the report-line for the op
         2. the op, as a B<B::OP> object
         3. a reference to the format string
         4. the formatting (indent) level
         5. the selected stylename
       To define your own variables, simply add them to the hash, or change
       existing values if you need to.  The level and format are passed in as
       references to scalars, but it is unlikely that they will need to be
       changed or even used.
       running B::Concise::compile()
       compile accepts options as described above in "OPTIONS", and arguments,
       which are either coderefs, or subroutine names.
       compile() constructs and returns a coderef, which when invoked, scans
       the optree, and prints the results to STDOUT.  Once you have the
       coderef, you may change the output style; thereafter the coderef ren-
       ders in the new style.
       walk_output lets you change the print destination from STDOUT to
       another open filehandle, or into a string passed as a ref.
           walk_output(\my $buf);
           B::Concise::compile('-concise','funcName', \&aSubRef)->();
           print "Concise Results: $buf\n";
       For each subroutine visited, the opcode info is preceded by a single
       line containing either the subroutine name or the stringified coderef.
       To switch back to one of the standard styles like "concise" or "terse",
       call "set_style_standard", or pass the style name into B::Concise::com-
       pile() (as done above).
       B::Concise::reset_sequence()
       This function (not exported) lets you reset the sequence numbers (note
       that they're numbered arbitrarily, their goal being to be human read-
       able).  Its purpose is mostly to support testing, i.e. to compare the
       concise output from two identical anonymous subroutines (but different
       instances).  Without the reset, B::Concise, seeing that they're sepa-
       rate optrees, generates different sequence numbers in the output.
       Errors
       All detected errors, (invalid arguments, internal errors, etc.) are
       resolved with a die($message). Use an eval if you wish to catch these
       errors and continue processing.
       In particular, compile will die as follows if you've asked for a non-
       existent function-name, a non-existent coderef, or a non-CODE refer-
       ence.
AUTHOR
       Stephen McCamant, <smcc AT CSUA.EDU>.

perl v5.8.4                       2001-09-21                 B::Concise(3perl)